![]() ![]() With a locked in romance, there will be an interruption to the ascension, asking you to put in a Passion to turn aside and remain mortal with the love interest. Adding dread or funds looks as though it ends the romance (have not tested personally). A passion continues things and gives up one of several reward options. The romance will check for a second love interest (I suspect having two will cause nastiness, but have not checked personally), then offer up a card slot if it doesn't find one. Once it's locked in, they'll be picked up by the romance verb from time passes. I haven't found any non-desire cards that seem to work for the talk part of this. Lantern followers like Streets Strange by Moonlight (as will Knock and Winter)įorge followers will like Oriflamme's Auction House.Īs far as I can tell, you have to talk about a matching desire to lock it in, which means I'm not sure right how how to lock in for Edge/Knock/Winter. Grail and Edge followers will go to the Ecdysis club. Then once you're there, the appropriate topic of discussion to lock it in -also- seems to vary by follower type. (copying this over from my steam thread on it, because maybe there's a different audience here than the Steam forum)Īll right, doing some fiddling with the new build, and I'm getting a handle on how romances work finally, but I wanted to put what I have out there and see what people thought:įirst, to start a romance with a follower, you have to talk with them about a location they find suitable.
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